74 pages • 2 hours read
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When the children arrive in Artimé, they are introduced to a world in which they are free to learn creative endeavors. Alex trains as an artist, Meghan as a musician, and Samheed as an actor. These skills become the foundation for everything they learn in Artimé. When they begin Magical Warrior Training, the skills their learn are developed from their artistic talents. The items the children use when performing magic have a key symbolic meaning, reflecting each child’s respective artistic trait. Alex, for example, learns how to use magic splatterpaint and sculpting clay to immobilize enemies.
The magical items’ symbolism is also evident in their use. Alex’s skills as a painter allow him to paint 3D doors that transport him to distant places. He paints a door that leads him to Aaron’s military dorm, allowing him the opportunity to invite Aaron to join him. The door itself is a symbol. Quill is closed off—a strictly controlled place hidden from the outside world. The door is an opportunity for freedom, provided it is used with the best intentions. Alex’s sole desire in creating a new door is to contact his brother, demonstrating how he believes that everyone should have access to the freer Artiméan society.